Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
“It was not impossible to build Rapture at the bottom of the sea. It was impossible to build it anywhere else,” says the visionary founder of Rapture, Andrew Ryan. Within the first few minutes of ...
Playing through BioShock Infinite’s first story DLC, one thought immediately springs to mind: it feels damn good to be back in Rapture. By returning to the underwater city in Burial at Sea Episode One ...
"BioShock" is returning to the sea. An upcoming downloadable chapter of the popular video game "BioShock Infinite" will be set in the underwater metropolis Rapture, Irrational Games creative director ...
Last December, BioShock 4 was finally confirmed to be in development, over 7 years since BioShock Infinite released back in 2013. The series is known for its strong world-building, ground-breaking ...
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As BioShock continues fueling serious discussion about video games, it’s becoming clear that its legacy is changing. While not immune to critical reevaluation, the one thing from the game that’ll ...
Two of three DLC packs for BioShock Infinite have been revealed. Clash in the Clouds and Burial at Sea will start things off. Jeff is CNET Editor at Large and a host for CNET video. He's regularly ...
Chris started gaming in the 8-bit era so writing game reviews seemed like a natural choice of activity to protect his brain from further atrophy during his final year in a psychiatric penitentiary.
The mod's description paints Andrew Ryan, founder of Rapture, as supposedly holding a suitcase with the key to ADAM (a genetics-manipulating chemical) and BioShock's iconic plasmids (serums that can ...
It’s hard to separate BioShock from Rapture. When Irrational announced BioShock Infinite in 2010, many critics were surprised to see the franchise departing the iconic underwater city it launched in ...