Oculus today released ASW 2.0, an upgrade to the company’s ‘Asynchronous Spacewarp’ technology which is designed to smooth out the visuals inside the headset to compensate for performance fluctuations ...
Oculus made the announcement at its Connect developers event this week. Over 3,000 people attended the conference, the biggest in Oculus’ history. During the keynote, Oculus introduced a new ...
Valve today introduced Motion Smoothing to SteamVR in beta. Similar to Oculus’ Asynchronous Spacewarp (ASW), the feature uses previous frames to synthesize new frames on the fly, allowing VR ...
Facebook’s F8 developer conference began Tuesday and the social media giant kicked things off with a flurry of virtual reality tech announcements. Its its $399 PC VR headset, the Oculus Rift S, is ...
Asynchronous spacewarp: is it reality, or something that Captain Kirk yells as the USS Enterprise is about to engage its warp drive? Actuality, it's virtual reality—a new processing technique that ...
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